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3D Modelled pelvis

pROJECT dETAILS

Working from CT data available through an Osirix Dicom Image Library, the 3D structure of the pelvis was reconstructed. Using ZBrush, a 3D sculpting program, sections of the bone were refined, and detail was added in order to more accurately depict the skeletal structure. The final scene was rendered in Cinema 4D using the Arnold render engine.

Audience

General

Client

Prof. Nick Woolridge

Completed
Medium

Horus

ZBrush

Maxon Cinema 4D

FORMAT

Screen (digital)

October 2017

3D Modelling, C4D, ZBrush, bones, pelvis
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