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3D Modelled pelvis
pROJECT dETAILS
Working from CT data available through an Osirix Dicom Image Library, the 3D structure of the pelvis was reconstructed. Using ZBrush, a 3D sculpting program, sections of the bone were refined, and detail was added in order to more accurately depict the skeletal structure. The final scene was rendered in Cinema 4D using the Arnold render engine.
Audience
General
Client
Prof. Nick Woolridge
Completed
Medium
Horus
ZBrush
Maxon Cinema 4D
FORMAT
Screen (digital)
October 2017
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